VR Training Opportunities in the Hungarian Defence Forces
Copyright (c) 2024 Marlok Tamás, Takács Márk György
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Abstract
The aim of our study is to explore the potential of VR technology in the Hungarian Defence Forces. The justification for VR training starts with the classification of xR devices, where VR is a sub-group. Based on the literature and the experience gained so far, we examine what tasks each type of xR device is suitable for. We present the reader with the main technical parameters that may influence the usability of these devices in training. We review the GTS system4 that we have been able to test, and which forms the basis for further research. To find the optimal placement of VR devices in the training system, we summarise the training practice of the Hungarian Defence Forces and – based on the first tests and according to the purpose of the GTS system – we dig deeper into the individual and sub-unit infantry training. Considering the current state of development, we present the training areas where the introduction of VR can be particularly beneficial.
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